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0
votes
Duplicate

A value of Fill Origin setting of UI images becomes the same, after the ...

UI

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Jan 09, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

0
votes
Won't Fix

OnValidate fails to Undo the changes when one variable depends on another

Scripting

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Nov 14, 2019

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Version/s: 2017.4, 2018.3.2f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "UndoValidateTest.zip" and scene "TestScene"2. In Hierarchy window, select "GameObject" ob... Read more

0
votes
By Design

[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...

Package: Probuilder

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Nov 29, 2019

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Version/s: 4.0.2

Steps On Reproduce: 1. Open attached Project2. Select Cube in the Inspector and Click Export in ProBuilder Window3. Select .obj as t... Read more

0
votes
By Design

Entity System stops to work when the class name exceeds 37 characters

Package: Entity Component System (ECS)

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Mar 10, 2020

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Version/s: 0.8.0-preview.8

How to reproduce:1. Open the attached project's "case_1226638-Project.zip" Scene labeled "Scene"2. Enter the Play Mode3. Observe the... Read more

0
votes
Won't Fix

Random changes appear in the DLL import settings when import a project

Themes

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Dec 07, 2016

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Version/s: 5.5.0f3

Missing dependency not declared in importer Steps to reproduce:1. Open the attached project (TestProject.zip) with Unity 5.5.0p32. C... Read more

0
votes
Third Party Issue

[iOS] AutoRotation gets enabled when App restarts due to being killed by...

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Sep 24, 2024

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Version/s: 2022.3.48f1, 6000.0.21f1, 7000.0.0a1

How to reproduce:1. Open the attached Project "OrientationIssue.zip"2. Build and Run the Project on an iOS device3. In the Player ta... Read more

3
votes
Fixed

[SceneManager/GI] Application not responding during SceneManager.LoadSce...

Global Illumination

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Apr 22, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open "LightingDataLoading" project2. Open "Start" scene3. "Build and run" this project4. Push button "Load sce... Read more

0
votes
Fixed

The wrong Component/Class gets added when adding a Nested Class via Scri...

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Jul 18, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the user-attached “YouHaveToBeKiddingMeBro.zip” project2. Enter Play Mode Expected result: “Added the corre... Read more

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