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0
votes
Won't Fix

ld: framework not found FBLPromises error when building Xcode

iOS

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Mar 06, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download the attached project2. Build the project for iOS3. Open the Xcode project4. Deploy the project to iOS5.... Read more

0
votes
Won't Fix

[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...

IL2CPP

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Mar 27, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce:1. Create a new Unity project2. Set scripting backend to IL2CPP in Player Settings3. Build for Mac Standalone Expec... Read more

1
votes
Won't Fix

Script debugging causes iOS build to fail on Windows with Mono2x.

Mono

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Sep 05, 2016

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Version/s: 5.4.0f3

Cross compilation job Assembly-CSharp-firstpass.dll failed is the error message user will get while trying to build for iOS on windo... Read more

0
votes
Won't Fix

Values are not intialized to default ones when executing JsonUtility.Fro...

Serialization

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May 16, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3

Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe... Read more

0
votes
Fixed

Asset Labels UI is not displayed when Asset is in a package

IMGUI

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May 10, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce:1. Open the user's attached project2. In the Project window open the 'ErrorProne.NET' package3. Select the 'ErrorPr... Read more

2
votes
Fixed

IndexOutOfRangeException appears in the Console when exporting certain P...

Package: Probuilder

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Aug 07, 2025

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Version/s: 6.0.6

How to reproduce:1. Create and open a new project2. Open the Package Manager window (Window -> Package Manager)3. Install the Pro... Read more

3
votes
Won't Fix

Texture importer assigns wrong texture compression formats to lightmap t...

Progressive Lightmapper

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Mar 30, 2020

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Version/s: 2019.3.6f1

Steps to reproduce: 1. Download and open the attached project2. Open the SampleScene3. Make sure that Auto Generate is disabled4. Ba... Read more

0
votes
Fixed

Assets first placed in StreamingAssets and then moved to Resources need...

Asset and Scene Management

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Sep 23, 2016

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Version/s: 5.4.1f1

How to reproduce:1. Open the project2. Open TextAssetBug scene3. Drag file from StreamingAssets to Resources4 Try to move dragged fi... Read more

0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

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