Search Issue Tracker
Fixed
Fixed in 6.0.7
Votes
2
Found in [Package]
6.0.6
Issue ID
PBLD-251
Regression
Yes
IndexOutOfRangeException appears in the Console when exporting certain ProBuilder meshes
How to reproduce:
1. Create and open a new project
2. Open the Package Manager window (Window -> Package Manager)
3. Install the ProBuilder package
4. In the Hierarchy, create a ProBuilder door (Right Click -> ProBuilder -> Door)
5. Select the “Door” GameObject, and in the Inspector, right-click the ProBuilder MeshFilter and select "Export"
6. Press "Export"
7. Observe the result
Expected result: A file explorer window opens, allowing the mesh to be exported
Actual result: An IndexOutOfRangeException appears in the Console
Reproducible with: 6.0.6 (6000.0.0f1, 6000.0.55f1, 6000.2.0f1, 6000.3.0a4)
Not reproducible with 6.0.5 (6000.0.0f1, 6000.0.55f1)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Does not reproduce on all ProBuilder meshes. Cube, stairs, torus, and cone, for example, do not reproduce the issue
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Maya64
Aug 24, 2025 01:18
It happens on cubes that have had a lot of mesh operations done, too. 6.0.6