Search Issue Tracker
[Player Settings] [QNX] [Rendering] - Texture Compression Format should ...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new QNX build profile and add player settings to it 3. Change Textu... Read more
[Player Settings] [Embedded Linux] [Rendering] - Texture Compression For...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new Embedded Linux build profile and add player settings to it 3. C... Read more
Serialization errors are thrown when "com.unity.render-pipelines.core" i...
Reproduction steps:1. Open the attached “BugRepro” project2. Open Build Settings window (File > Build Settings)3. Enable “Develop... Read more
Graph Inspector is not redrawn when user is changing the Precision of a ...
Steps to reproduce: Open or create a Project with the Shadergraph installed Create any Shadergraph and a Node in it Have the Graph I... Read more
[iOS] Screen tint in the player when Screen Recording, Screen Mirroring ...
How to reproduce:1. Open the “IN_78685” project2. In the Project Settings make sure Color Space is set to Linear and Color Gamut is ... Read more
[VFX Graph] Overcapacity strip system and Quad outputs create unwanted q...
Steps to reproduce: 1. Import the provided unity package 2. drag and drop the _VFXG_VectorField_Visualizer_ VFX in a scene. 3. The p... Read more
[Linux] Shader warnings are thrown when creating a new URP project
Reproduction steps:1. Create a new URP 3D project2. Observe the Console window Expected results: No errors or warnings are thrownAct... Read more
[ShaderGraph] Blackboard has redundant scrollbar when no properties created
Steps to reproduce: Open a Unity URP project Create a new Shader Graph asset in your assets via Create > Shader Graph > URP &g... Read more
Immortal particles disappear when editing in graph values and instancing...
Steps to reproduce: Import the attached package Open Repro Scene and VFXG_Sytip_Bug_AttributesReturnZero Change value of set alpha v... Read more
[ShaderGraph] Collapsing and Expanding All Previews shortcut (Ctrl + T) ...
Steps to reproduce: Open a Unity URP project Create a new Shader Graph asset in your assets via Create > Shader Graph > URP &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow