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[ShaderGraph] Node reordering displays code language for the property
Steps to reproduce: Create a new URP project. Assets > Create > Shader Graph > Blank Shader graph. Add at least two nodes i... Read more
[Post Processing] UpdateDepthTexture task persists even after disabling ...
Steps to reproduce:1. Open the “UpdateDepthTextureBug” project2. Open the “Assets/Bug Reports Folder/Scenes/SampleScene” scene3. In ... Read more
Area light causing reflection artifacts when Ray Tracing is used along w...
How to reproduce:1. Open the attached “Art.zip” Project2. Open “OutdoorsScene”3. Enter Play mode4. Observe the Game view Expected re... Read more
Error "A Sub Graph must have at least one output slot" is logged in Cons...
Steps to reproduce: Create or Open any Project with Shadergraph Installed Create a Shader Graph Right click to create a new Node Rig... Read more
Sprite Custom Lit Material does not behave as intended when Custom Inter...
How to reproduce:1. Create an empty project using the "Universal 2D" template2. In the Assets folder, create a "Sprite Custom Lit Sh... Read more
Some characters are not converted from an OpenType font to a font asset ...
How to reproduce:1. Open the “ReproArabic“ project2. Open the “ReproScene“ scene3. Observe the “Canvas/Parent Class/Arabic Text“ Gam... Read more
Terrain is not visible in Player when loaded from an AssetBundle and Ter...
Reproduction steps:1. Open the “ReproProject“ project2. Build and run the project (File > Build And Run)3. Press the “Q” button i... Read more
[VFX] Cannot drag value with inline Float operator (and a few others)
Steps to reproduce: 1. Create a VFX Graph 2. Add a Float operator 3. Try to change the value by dragging the empty area on the left ... Read more
[Player Settings] [QNX] [Rendering] - Texture Compression Format should ...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new QNX build profile and add player settings to it 3. Change Textu... Read more
[Player Settings] [Embedded Linux] [Rendering] - Texture Compression For...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new Embedded Linux build profile and add player settings to it 3. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List