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Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps:1. Open project "UWPChangeCurrentCulture.zip"2. Open Scene "SampleScene"3. Open Build settings window in File >... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more
[Editor::UI] Enabling disabling an image UI component causes redraw issu...
[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more
[ReflectionProbe] LogStringToConsole when reflection probe is selected
To reproduce:1. Create new scene2. Add reflection probe3. Move it around4. Notice horrible lag and hundreds of UI messages logged in... Read more
Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...
Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more
Crash on Skybox::SetupSun when calling Camera.Render() in OnValidate()
How to reproduce:1. Open attached project "Case_1218663"2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 2020.... Read more
Debug messages are thrown after changing Scene View Mode to "Runtime Data"
Steps to reproduce: Create a new project and install Entities package Go to Edit > Preferences > Entities Set "Scene View Mode... Read more
Apply Scene Offsets is not applied when looping a Timeline
Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more
When there is no text in the TextMesh Pro Input Field, the length of it ...
Reproduction steps:1. Open the attached project "exampleProject.zip";2. Open the scene "Test-InputField";3. Enter Play mode and clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled