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0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Fixed

[UWP] UWP build crashes when changing the Thread CultureInfo

Universal Windows Platform

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Oct 26, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a12

Reproduction steps:1. Open project "UWPChangeCurrentCulture.zip"2. Open Scene "SampleScene"3. Open Build settings window in File &gt... Read more

0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

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Jul 16, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

[ReflectionProbe] LogStringToConsole when reflection probe is selected

Global Illumination

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Mar 23, 2016

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Version/s: 5.5.0a1

To reproduce:1. Create new scene2. Add reflection probe3. Move it around4. Notice horrible lag and hundreds of UI messages logged in... Read more

0
votes
Fixed

Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...

Shaders

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more

1
votes
Fixed

Crash on Skybox::SetupSun when calling Camera.Render() in OnValidate()

Camera

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Feb 11, 2020

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Version/s: 2019.3.0b4, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open attached project "Case_1218663"2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 2020.... Read more

0
votes
Won't Fix

Debug messages are thrown after changing Scene View Mode to "Runtime Data"

Package: Entity Component System (ECS)

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Mar 04, 2024

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Version/s: 1.2.0-pre.12 - Entities

Steps to reproduce: Create a new project and install Entities package Go to Edit > Preferences > Entities Set "Scene View Mode... Read more

2
votes
Won't Fix

Apply Scene Offsets is not applied when looping a Timeline

Package: Timeline

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May 20, 2021

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Version/s: 1.0.0

Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more

0
votes
By Design

When there is no text in the TextMesh Pro Input Field, the length of it ...

UI

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Apr 12, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project "exampleProject.zip";2. Open the scene "Test-InputField";3. Enter Play mode and clic... Read more

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