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"Burst error BC1042: The managed class type `System.IntPtr` is not suppo...
Reproduction steps:1. Open the “ReproProject“ project2. Observe the Console window Expected result: No errors are thrown in the Cons... Read more
[VisionOS] XRGeneralGrabTransformer makes object move upon selection whe...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene3. Enter the Play... Read more
A crash occurs on a WebGL build when setting a value on "AudioParam"
How to reproduce:1. Open the “SeaCrit” project2. Build and run the project for WebGL3. Play around in the game for a few minutes4. O... Read more
Shader error in 'Shader Graphs/Master': redefinition of '_Time' is throw...
How to reproduce:1. Create a new High Definition 3D Template Project2. Create a new Shader Graph (Right-click in the Project Window ... Read more
Unity.Tilemap.AnimatedTiles are out of sync
How to reproduce:1. Open the “IN-78763.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Move along a grid with arrow ke... Read more
Importing Production Ready Shaders and Feature Examples from the Shader ...
How to reproduce:1. Create a new High Definition 3D Template Project2. Open Package Manager (Window -> Package Manager)3. Find an... Read more
[Linux] AutoLocale error gets thrown when opening a project
Reproduction steps:1. Create a new 3D project2. Observe the Console window Expected result: No errors are thrownActual result: “Auto... Read more
A wrong compute buffer is returned in a render pass when using the "Comp...
How to reproduce:1. Open the “RenderGraphBug“ project2. Open the “SampleScene“3. Observe the Console window Expected result: The “Bu... Read more
[WebGL] Play doesn't work with an audio random container in WebGL with a...
Steps to reproduce: Download and open the attached project 'ARCWebGLPlayBug.zip'. Build and run the project for WebGL. Press '1' on ... Read more
IMGUI code calling UI Toolkit code causes custom Inspectors to reset whe...
How to reproduce:1. Open a scene2. Open a custom Editor window3. Dock the custom Editor in an area with an existing window (for exam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation