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The download progress image is not in the centre of the button in inspector
The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view2 In search f... Read more
Child colliders of XRBaseInteractables are ignored when using XRTouchSpa...
Reproduction steps:1. Open the attached "Repro" project2. Run the build on an Apple Vision Pro device or visionOS simulator using Pl... Read more
[Android] Folders under StreamingAssets that start with the underscore c...
A folder under StreamingAssets with a name starting with the underscore character is not copied to the final APK on Android builds. Read more
[GameView] VSync gets disabled in Game View after Maximize on Play is di...
Steps to reproduce:1. Create a new project2. Enable "Maximize On Play" in the Game View3. Enable Stats in the Game View4. Enable VSy... Read more
[Quest] Pitch Shifter causes audio degradation on Quest 2 devices when s...
Steps to reproduce:1. Open the attached user's project "AudioPitchShifter.zip"2. Switch to Android3. Build to Quest 24. Once applica... Read more
Editor hangs when rendering TMP Text Component with Left and Right Margi...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Tooltip/Tooltip“ Scene3. Enter Play Mode4. In the Game... Read more
Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
Material applied to label renders over UI Builder window when zoomed in
Steps to reproduce:1. Create new Unity project2. Create new Material3. Open UI Builder window4. In UI Builder add a Label element to... Read more
[SerializeReference] Failure to add managed reference to List the first ...
1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Cannot set a... Read more
Materials with particle shaders are not working (in magenta) when scene ...
Reproduction steps:1) Open "836911_assetBundles.zip" project2) Open "MeleeWeaponTrail/Example/Scenes/Example.unity" scene3) Build as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons