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0
votes
Fixed

[VFX] OOM on GPU causing unexpected behavior with multiple spawner

Visual Effects

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Jul 08, 2022

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Version/s: 2021.3.5f1, 2022.1.9f1, 2022.2.0a18, 2022.2.0b1, 2023.1.0a1

Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more

0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

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Sep 17, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more

0
votes
Won't Fix

[Linux] Create Asset context menu is created with a vertical offset when...

Linux

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Aug 31, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Create or open any project2. Position Project window to the lower half of the Editor3. Click on the + just below... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

2
votes
Fixed

Touching outside the Android touch keyboard does not change the TouchScr...

Input

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Mar 23, 2020

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Version/s: 2018.4, 2018.4.19f1, 2019.3.6f1, 2020.2

Steps to reproduce:1. Open and build/run QA-supplied project on Android/("KeyboardText.zip")2. Press the "Open Keyboard", notice the... Read more

1
votes
Fixed

[Vulkan] VVL error-01913 for mismatched debug markers

Vulkan

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May 17, 2023

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Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a14

Nes Vulkan Validation Layer error 01913 has exposed that sometimes we try recording a debug marker that should span multiple command... Read more

1
votes
Won't Fix

Inconsistent constraint behavior on Configurable Joints when used with D...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more

0
votes
Fixed

Crash on EmitGizmoGeometry when creating a large amount of gizmos

Scene Tooling

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Feb 20, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3

Reproduction steps:1. Open the attached project “CrashRepro“2. Drag “Assets/gizmo.cs” to “Cube“ in the Hierarchy Expected result: Gi... Read more

0
votes
Not Reproducible

[Probuilder] Drag-Select in UV Editor doesn't work if mouseclick is rele...

Probuilder

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Sep 08, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0b2

Dragging and selecting vertices/edges/faces in UV Editor doesn't work if mouseclick is released outside the UV Editor Window.Refer t... Read more

0
votes
Fixed

Two separators in Hierarchy Light Context Menu

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Sep 30, 2024

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Version/s: 6000.0.22f1

Steps to reproduce: Create a new URP Project. In Hierarchy, Right-click > Light Actual results: There are two separators under Re... Read more

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