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0
votes
Active

[Windows 11 ARM] Providing command line options -a arm64 or --architectu...

Package: Hub

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Dec 10, 2025

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Version/s: 3.15.3

Steps to reproduce: Open terminal (CMD) Try downloading any Unity editor using -a arm64 or --architecture arm64 command line options... Read more

0
votes
Active

Nesting horizontal ScrollView breaks the vertical scrolling flow

UI Toolkit Controls

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Dec 10, 2025

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Version/s: 6000.3.0a2, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Import scrollview-horizontal-nesting.uxml in a Project. Open in the UI Builder and enter preview mode. With the ... Read more

0
votes
In Progress

[Android] Legacy, TMP and UI Toolkit Input Field language toggle to some...

Text (TextCore)

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Dec 10, 2025

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Version/s: 6000.0.63f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Reproduction steps:1. Open the attached “IN-125675“ project2. In the Android device, install any non-latin alphabet(ex.: Korean) inp... Read more

0
votes
Fix In Review

"Toggle Tool Handle Rotation" fails to cycle options via shortcuts when ...

Splines

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Dec 10, 2025

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Version/s: 2.8.2

How to reproduce:1. Open the attached "IN-126746" project2. Open "SampleScene"3. Focus the Scene window. Make sure that the "Toggle ... Read more

0
votes
Active

Particle System Renderer icon is missing in Animation window > Add Prope...

Visual Effects

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Dec 10, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to Light3. Create a new “Particle System” GameObject ... Read more

7
votes
By Design

Decals render pink when building Addressables outside the project

Addressables

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Dec 10, 2025

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Version/s: 2.7.6

Reproduction steps:1. Open the attached “addressables-builder-sample” project2. Run the Addressables build (Build > Build All Pac... Read more

0
votes
Fixed

[WebGPU] clearing 2d array texture only clears first slice

WebGPU

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Dec 10, 2025

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Version/s: 6000.0.64f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a4

Steps to reproduce: CommandBuffer cmd = new CommandBuffer();RenderTargetIdentifier rtId = new RenderTargetIdentifier(arrayTexture, 0... Read more

0
votes
Fixed

GameObjects are not pinged when using the new Hierarchy window

Hierarchy V2

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Dec 11, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Create and open a new project2. Enable the ‘Use new Hierarchy window' option in 'Edit -> Preferences -> Ge... Read more

0
votes
Active

Using contextual menu option Open Documentation for UI related Shader Gr...

UI Toolkit Framework

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Dec 11, 2025

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Version/s: 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Open the testUINodes shadergraph asset Right-click on the Render Type Branch node Sele... Read more

0
votes
Won't Fix

Radio Button is squished or selection indicator is off center in Play mo...

UI Toolkit Controls

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Dec 11, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Reproduction steps:1. Create a new project2. Create > UI Toolkit > UI Document and open it3. Drag and drop Radio Button to UI ... Read more

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