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Found in [Package]
2.7.6
Issue ID
ADDR-4153
Regression
No
Decals render pink when building Addressables outside the project
Reproduction steps:
1. Open the attached “addressables-builder-sample” project
2. Run the Addressables build (Build > Build All Packages - Standalone (VR, Win64))
3. Open the attached “designer-sample” project
4. Open the Addressables Groups window (Window > Asset Management > Addressables > Groups)
5. Select all groups except the “Designer-Brand” group
6. Set “Include in Build” option to checked and “Build & Load Paths” to “Local” in the Inspector window
7. Select the “Designer-Brand” group
8. Set “Include in Build” option to unchecked
9. Make new Addressables build by pressing Build > New Build > Default Build Script in the Addressables Groups window
10. Copy the “designer-brand” folder from “addressables-builder-sample/Build/StandaloneWindows64/” to “designer-sample/Library/com.unity.addressables/aa/Windows” directory
11. Copy the “additional-catalogs.json” file from “unit_decals_error/shd_project/” to “designer-sample/Library/com.unity.addressables/aa/Windows” directory
12. Set the “Play Mode Script” to “Use Existing Build (Windows)” in the Addressables Groups window
13. Open the “Packages/Saltoki Home Designer Core/Runtime/Scenes/Frontend” Scene
14. Enter the Play Mode
15. Observe the Scene View
Actual result: Decals are rendered with pink textures
Expected result: Decals are properly rendered with textures
Reproducible with: 2.7.6 (6000.0.64f1)
Couldn’t test with: 6000.3.2f1, 6000.4.0b1, 6000.5.0a3 - Too many project related errors
Reproducible on: Windows 11
Not reproducible on: No other environments tested
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