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R 16 bit textures have banding effect when packed into a Sprite Atlas
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/R16 Issue/SampleScene“ Scene3. In the Game View, obser... Read more
[Android/iOS] UGUI text is rendered in a different position when RenderG...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
[DX11-repro][AMD] Crash on D3D12Fence::Wait when rendering a specific scene
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Crash when loading RenderDoc in a specific Scene
Reproductions steps: 1. Download and install 1.33 version of “RenderDoc” from here: [https://renderdoc.org/builds]2. Open the attach... Read more
Resources.Load() fails to load assets created in the same frame when cal...
How to reproduce:1. Open the attached “resources_load_issue” project2. In the Project window, delete the “Resources” folder3. Open t... Read more
Navigation performed transfers to the Scene View Window when navigating ...
Reproduction steps:1. Open the attached “MARS 3D Core” project2. Open the “Assets/Scenes/MARS Test.unity” Scene3. In the Simulation ... Read more
NavMesh is not cut out from inside the mesh when using NavMeshModifier s...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Plane” GameObject i... Read more
[Player Settings] [Common] [Shader Settings] - Shader Precision Model sh...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more
[Player Settings] [Common] [Rendering] - Load/Store Action Debug Mode sh...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more
[Player Settings] [Common] [Rendering] - HDR Cubemap Encoding should be ...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation