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"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Open the “bug test“ project2. Open the “SampleScene“3. Drag and Drop “Button“ Prefab to the Scene4. Open the “Ma... Read more
Audio Source stops playing when moved to a scene with LocalPhysicsMode.P...
Reproduction steps:1. Open the “ReproProject“ project2. Enter Play Mode3. Click the “Play Sound“ button in the Game View4. Click the... Read more
Editor crashes on physx::shdfnd::internal::HashBase or freezes when inst...
Reproduction steps:1. Open the “user’s attached project”2. Open the “MIRROR” scene3. Enter Play Mode4. Observe the Editor crash or f... Read more
[Player Settings] [Common] [Optimization] - Setting 'Preload Assets' thr...
Reproduction steps Open Build Profile Window (File > Build Profiles) Create a build profile (such as for Windows) Add a custom pl... Read more
The USS cursor style property is not applied when it is set for the root...
Reproduction steps:1. Open the attached “VisualElementCursorBugReport.zip” project2. Open the custom “Test” Editor window from the t... Read more
Crash on RaiseException after pressing "Quit" on the "GetManagerFromCont...
Reproduction steps:1. Open the attached “repro_IN-76099“ project2. Observe the crash Reproducible with: 2021.3.38f1, 2022.3.30f1, 60... Read more
Particles are not visible due to depth value range calculation differenc...
Reproduction steps:1. Open the attached “UrpParticleShaderBug” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter th... Read more
The font and border color indicating the selected Rendering Layer is dis...
How to reproduce:1. Create a new project2. Open Tags and Layers settings (Edit → Project Settings → Tags and Layers)3. In the Tags a... Read more
VFX Graph samples' flipbook properties are not properly assigned when im...
How to reproduce:1. Open the attached "vfx_sample_issue" project2. Open the Package Manager window (Window → Package Manager)3. Sele... Read more
[Android]Audio playback is silent when played on the Google Pixel 5 device
Reproduction steps:1. Open the attached “My project” project2. Build and run the Player (File > Build And Run)3. Turn up the devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation