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0
votes
Fixed

Crash when declaring a replacement variable with "using" that encompasse...

Mono

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Nov 08, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.2

Reproduction steps:1. Open the attached project ("1197204.zip")2. Open the "SampleScene"3. Open the "test.cs" script in Visual Studi... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Third Party Issue

SerializedObjectNotCreatableException when saving after exiting Play Mode

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Sep 19, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the attached “TestingProject2” project2. Open scene "Assets/CharlieMadeAThing/NeatoTags/Demo/Scenes/DemoSce... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

5
votes
Duplicate

[Quest] Visual freeze when Passthrough is enabled in Player

Package: Meta

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Sep 17, 2024

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Version/s: 1.0.1, 2.0.1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene.unity” Scene3. Build and Run on Quest4. Observ... Read more

0
votes
Duplicate

NavMesh selected slider changes when Voxel Size warnings appear or disap...

Inspector Functionality

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Jun 21, 2017

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Version/s: 5.6.1p2

To reproduce:1. Open my attached project2. Go to Window > Navigation3. In Opened Navigation window, go to Bake tab and click Adva... Read more

0
votes
Fixed

Profile Analyzer - 'Select Frames that contain this marker (within whole...

Package: Profile Analyzer

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Mar 16, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Download the user-attached profiling data(capture.pdata)2. Create a new Unity project3. Import the Profile Analy... Read more

0
votes
Not Reproducible

Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...

Asset and Scene Management

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Jun 29, 2017

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Version/s: 5.6.1f1

The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduce:... Read more

0
votes
Active

Script resets to use the previous Skybox color when saving the Scene cha...

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May 28, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.4f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Dev Dunk Studio/Screen Space Fog/Samples/Scenes/Samp... Read more

0
votes
Fixed

Crash on profiling::BufferSerializer::AcquireNewBuffer when entering Pla...

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Dec 23, 2024

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Version/s: 6000.0.28f1

Reproduction steps:1. Open the attached project "CrashRepro"2. Enter and exit the Play mode until crash Expected result: Play mode s... Read more

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