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Crash on Animator_CUSTOM_SetFloatString when a Float parameter for an An...
How to reproduce:1. Open the “PlayableGraphCrash.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Crash Rep... Read more
The caret (text cursor) symbol does not move one word when the "Option" ...
How to reproduce:1. Create and open a new project2. Click on any text field within the Editor3. Type anything (ideally more than 3 w... Read more
Vertical mapping of most characters is incorrect when using a Texture on...
How to reproduce:1. Open the “TextMeshProBugs.zip“2. Open the “TestUvMapping Vertical MatchAspect“ Scene3. Observe the Scene view Ex... Read more
Rich Text color tag does not apply when color is set by name
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. Observe ... Read more
Physics.IgnoreCollision() function is not applied when toggling the Game...
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Enter the Play Mode4. Select the “G... Read more
Test Runner "Open source code" navigates to the incorrect file or test
How to reproduce:1. Open the user-attached project “UIElements”2. Open the Test Runner window (Window → General → Test Runner)3. Ope... Read more
Paragraph formatting in the the HDRP Sample Scene Tutorials is missing
How to reproduce:1. Create a new 3D Sample Scene (HDRP) project2. Open the “SampleScene” scene3. In the toolbar click Tutorials → Sh... Read more
[TMP] Crash when using fallback fonts created at runtime
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Enable the "Show chat" checkmark4... Read more
Incorrect name under Window > Panel after project restart
Note: See pinned comment for resolution. Steps to reproduce: Create a new project. Either: Open the Test Runner window under Window ... Read more
URP Lens Flare is rendered in the wrong position when Render Graph Compa...
How to reproduce:1. Open the user-attached project “ReproURPLensFlare”2. Open the “SampleScene” scene3. Go to Project Settings → Gra... Read more
All about bugs
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Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation