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Edit Bounding Volume buttons are missing when GameObject contains a comp...
How to reproduce:1. Open attached project "IN-124212"2. Open "SampleScene"3. Select "player" GameObject in the Hierarchy4. Observe C... Read more
TlsException is thrown when AVG Mail SSL Scan is used
How to reproduce:1. Open the 'Report.zip' project2. Enter Play mode3. Observe the console Expected result: No errors are thrownActua... Read more
Vertical scrollbar briefly appears in the "Packages" section when it is ...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Management" -> "Package Manager" Search for the "PSD" S... Read more
Sprite Library Editor Window is not repainted when the Sprite Library As...
Steps to reproduce: Open any Project with the 2D Animation Package installed Navigate to Window > 2D > Sprite Library Editor C... Read more
Unused Separation line is used in the Context Menu of the Sprite Library...
Steps to reproduce: Open any Project with the 2D Animation Package installed Navigate to Window > 2D > Sprite Library Editor C... Read more
NullReferenceException occurs when accessing "containerWindow" on a Scen...
Reproduction steps:1. Open the attached “IN-122920” project2. Open the “Scenes/SampleScene” Scene3. Open the “SceneView Presets” Pan... Read more
MaterialPropertyBlock of a SpriteRenderer is reset when it is updated th...
How to reproduce:1. Open the attached “UnityBugReproduce.zip” project2. Open the “SampleScene” scene3. Enter Play Mode4. Select the ... Read more
Motion blur is forced and exaggerated through transparents when "Sort wi...
Reproduction Steps:1. Open the attached "IN-121000_REPRO_v2" project2. Open the “/Assets/OutdoorsScene.unity”3. Enable “Screen2” obj... Read more
Semantic Warning is present when creating a Project from the Universal 3...
Steps to reproduce: Create a Project from the "Universal 3D sample" Template Observe the Console in the Editor Actual results: Warni... Read more
"There can only be one active Event System" Warning is logged when enter...
Steps to reproduce: Create a Project from the "Universal 3D sample" Template Open Scene "BenchmarkScene" and enter Play Mode Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes