Search Issue Tracker
Fixed
Fixed in 6000.0.X, 6000.3.1f1, 6000.4.0b5, 6000.5.0a3
Votes
0
Found in
6000.0.62f1
6000.2.12f1
6000.3.0b10
6000.4.0a4
6000.5.0a1
Issue ID
UUM-127897
Regression
No
Edit Bounding Volume buttons are missing when GameObject contains a component with a missing script
How to reproduce:
1. Open attached project "IN-124212"
2. Open "SampleScene"
3. Select "player" GameObject in the Hierarchy
4. Observe Capsule Collider component in the Inspector
Expected result: Edit Bounding Volume button is shown in the Inspector and Scene Tools overlay
Actual result: Edit Bounding Volume button is missing
Reproducible with: 2023.1.0a3, 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Workaround: Removing the missing script from "player" GameObject
Note: Edit Bounding Volume button is also missing in Scene Tools overlay
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
- Cell template field is reset and an "ArgumentException" is thrown when template was edited and UI Document is reopened
- Broken hyperlink formatting in HDRP 3D Sample Tutorials
Add comment