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[HDRP] Default Profile message does not fit in its box
Steps to reproduce: Download attached project and open in Unity. Go to Project Settings >> Graphics >> Volume >> D... Read more
'ArgumentOutOfRangeException' is thrown when trying to remove Transition...
How to reproduce:1. Open the ‘Tester.zip' project2. Open the ‘MyUXML.uxml’ in the Project window3. Select ‘Broken’ in the UI Builder... Read more
Assets appear unsorted when the Package Manager’s "Labels" filter is app...
How to reproduce:1. Create a new project2. Open the Package Manager3. Go to the “My Assets” tab4. Click on the “Filters” dropdown5. ... Read more
Color is not updated after the first click when changing Label Color in ...
How to reproduce: Open the “FC2.zip” project Open the “SampleScene” Open the Window -> UI Toolkit -> Debugger Click on the "Pi... Read more
Flickering occurs in Reflection Probes when when Probe Blending is enabled
How to reproduce:1. Open the attached "ReflectionProbeGlitchBug.zip" project2. Open the "SampleScene"3. In scene view, try closing i... Read more
Crash on ParticleSystemRenderer::PrepareForRender when interacting with ...
How to reproduce:1. Open the attached “IN-124357” project2. Open the “Sample“ scene3. Drag the “BUG” Prefab into the scene4. Observe... Read more
"Error CS7069" thrown when Assembly Definition Asset platform is set to ...
How to reproduce:1. Open attached project "IN-123923"2. In Project Panel enter EditorPackage folder and select EditorPackage3. In th... Read more
[HDRP] Hard edge on AO when emission texture is black
Issue raised by a user (#.poupi) on Discord.When using an emission texture, the ambiant occlusion shows a hard edge where the textur... Read more
Unity Editor loading screen flickers when slightly dragging the window d...
How to reproduce:1. Open Unity Hub2. Open a project3. Slightly drag the Editor’s loading screen4. Observe the Editor’s loading scree... Read more
AudioListeners still listen to audio when their Components are disabled ...
How to reproduce: Open the “ListenersActiveBug.zip“ project Build and run the project Press the Space key (to toggle on/off all Audi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size