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Fixed
Fixed in 6000.5.0a4, 6000.6.X
Under Consideration for 2022.3.X
Votes
0
Found in
2022.3.69f1
6000.0.68f1
6000.2.13f1
6000.3.0f1
6000.4.0a5
6000.5.0a1
6000.6.0a1
Issue ID
UUM-127537
Regression
Yes
Crash on ParticleSystemRenderer::PrepareForRender when interacting with a specific Prefab in a scene
How to reproduce:
1. Open the attached “IN-124357” project
2. Open the “Sample“ scene
3. Drag the “BUG” Prefab into the scene
4. Observe the crash
Reproducible with: 2022.3.57f1, 2022.3.69f1, 6000.1.0b2, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1
Not reproducible with: 2022.3.56f1, 6000.0.62f1, 6000.1.0b1
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: Crash can also be reproduced by clicking on the “BUG” GameObject in the Hierarchy of the “Sample“ scene
First few lines of the stack trace:
0x00007FFF211112C0 (Unity) ParticleSystemRenderer::PrepareForRender
0x00007FFF21261918 (Unity) ParticleSystemGeometryJob::ScheduleJobs
0x00007FFF1FAF7CE2 (Unity) DispatchGeometryJobs
0x00007FFF20D134E5 (Unity) Camera::RenderEditorCamera
0x00007FFF20D14BCE (Unity) Camera::RenderEditorCamera
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Resolution Note:
Fixed in 6000.5.0a4
Resolution Note (fix version 6000.6):
Fixed in 6000.5.0a4