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Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more
Cloud Build button is not hidden when switching to platform from profile
Steps to reproduce: Go to Build Profiles Create a build profile Click on a profile Click on any platform Actual results: Cloud Build... Read more
Error when trying to load fuzzy finder on multi screen setup on Mac
On a multi screen setup with the monitors at different levels vertically, there can be errors when trying to bring up the fuzzy find... Read more
Animations do not play completely/get stuck when FPS/frame rate is low
How to reproduce:1. Open attached project "UI_Environment.zip" and scene "Sample Scene"2. Enter Play mode3. In Game view, press "Pla... Read more
[Humanoid][Avatar] AvatarBuilder.BuildHumanAvatar sets NaN positions wit...
Steps:1. Open user's attached project ("DebugScaling.zip")2. In Hierarchy, disable "Sacha" game object and enable "MorphSuit" or "Fe... Read more
[Linux] Editor assertion causes Test Runner to fail when executing it in...
Reproduction steps:1. Open the attached "Test Project" project2. Open Window > General > Test Runner window3. Select "PlayMode... Read more
Right handle of a randomization slider is unresponsive
It's impossible to drag the right handle of a randomization slider. When trying to drag the right handle, the left handle is selecte... Read more
[Linux] "Shutdown worker was forced killed because it kept running. Work...
Steps to reproduce:1. Create a Mixed Reality or VR Multiplayer Template Project2. Observe the Console Actual results: "Shutdown work... Read more
FBX Importer preset's Inspector doesn't allow modification of animation ...
How to reproduce:1. Open the attached project "1614487 Model presets inspector doesn't allow access to animation settings"2. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved