Search Issue Tracker

8
votes
Fixed

Light Probe Gizmos are not visible

Progressive Lightmapper

-

Oct 07, 2019

-

Version/s: 2019.3.0b6, 2020.1.0a7

How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more

0
votes
Fixed

[Editor] 2020.3.36f1 Unity version has "git.master" string

Settings Window Framework

-

Jun 15, 2022

-

Version/s: 2020.3.36f1

Steps to reproduce:1. Open Unity 2020.3.36f1 (ac5bf4c0d)2. Go to Help > About Unity3. Check the version (Version: 2020.3.36f1.git... Read more

0
votes
Fixed

Editor window becomes uncloseable when the script creating it is removed...

Window management

-

Nov 18, 2019

-

Version/s: 2020.1.0a13

Steps to reproduce:1. Open new project2. Create a script that opens an editor window (Or just use the example script from https://do... Read more

0
votes
Won't Fix

SystemInfo.SupportsRenderTextureFormat does not report correct with ARGB...

Graphics - General

-

Jun 27, 2017

-

Version/s: 5.6.1p4

Steps to reproduce:1. Open the attached project2. Open the main scene3. Play the scene4. Observe there is no output in the Console W... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

-

Jan 20, 2016

-

Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

2
votes
Fixed

SplineAnimate.Update() takes up 100ms of CPU time and allocates 36.5 KB ...

Package: Splines

-

Feb 01, 2024

-

Version/s: 2.5.2

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Profiler (Wind... Read more

0
votes
Active

[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth...

Android

-

May 11, 2022

-

Version/s: 2021.3.2f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "testDebugURP" project2. Build and Run the "SampleScene" Scene on an Android device Exp... Read more

0
votes
Fixed

Cannot use custom materials when CommandBuffer blitting from CameraTarge...

Graphics - LowLevel

-

Sep 17, 2020

-

Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the user's attached project from "commandBufferCameraBlitTest.zip"2. See in Game View the cyan color becaus... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.