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VR does not render if a renderTexture whose format is set to RGB565 is c...
Steps to reproduce: 1. Download and open the attached project 2. Attempt to enter playmode Expected result: everything as usual Act... Read more
[ShaderGraph] Node Settings menu doesn't collapse if clicked somehere el...
Node Settings menu doesn't collapse unless the user clicks on the same settings icon again Steps To Reproduce: 1. Create a new Pro... Read more
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRe...
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRenderer*) when you try to add a mesh in Skinned Mesh Renderer... Read more
[VFX Graph] Error is thrown to the console and VFX is not displayed when...
How to reproduce: 1. Open the attached package on HDRP project 2. Open SG 3. Connect Vector3 node to Position block 4. Save ShaderGr... Read more
[Cinemachine] NullReferenceException error is thrown on selecting Cinema...
NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset. It also throws error on changing any va... Read more
[Xbox] Controller cannot be the first to start the game if it is the sec...
Repro steps: 1. Open the user's attached project "Sidestep.zip" 2. Open the scene Assets > Scenes > MainMenu 3. Plug in two Xbox On... Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps: 1. Open attached Unity project. 2. Open the "repro" scene. 3. Descend "FX" game object in the hierarchy. 4. Sele... Read more
[URP] [Unreleased version] Profiler spams errors when enabled in playmode
Steps to repro: 1. open new template project 2. change manifest to use local checkout of URP 9.0.0-preview.17 (Graphics repo @ maste... Read more
[Windows] Button game object hitbox moves above when switching to Fullsc...
To reproduce: 1. Download attached project "904471.zip" and open in Unity 2. In the PlayerSettings, set the D3D Fullscreen Modes to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time