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0
votes
Won't Fix

Player crashes on UnityMain when loading Scenes

3D Physics

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Aug 04, 2022

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Version/s: 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the user’s attached project2. Build and Run3. In the built Player, select AutoRunner > Sequence4. Wait... Read more

0
votes
Fixed

BoundsInt allPositionsWithin return points when BoundsInt x or y size is...

2D

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Mar 14, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

Steps to reproduce:1. Open the attached project (case_1227811.zip)2. Open SampleScene3. Enter Play Mode Expected result: None of the... Read more

0
votes
By Design

Emissive lights are visible only with LOD 0

Camera

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Jun 02, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z)2. Open the "Testland 1" scene3. In the Scene view, focus ... Read more

1
votes
Postponed

Editor takes a long time to shutdown upon completing a bake

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2023.1.0a1

Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more

0
votes
Fixed

Selected “Landscape Left” orientation of the “ScreenOrientation” dropdow...

UI Toolkit Framework

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Mar 22, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce:1. Open the attached “ScreenOrientation.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > Sample... Read more

0
votes
Duplicate

[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...

Progressive Lightmapper

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Mar 13, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a3

How to reproduce:1. Open user-submitted project (OpenCL_Crash.zip)2. Open the SampleScene3. Make sure the Lightmapper is set to Prog... Read more

0
votes
Fixed

Shadows are not rendered on the transparent material when the "Deferred"...

Universal RP

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Mar 22, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Open the project “IN_34814”2. Change “Rendering Path” to “Deferred” in “Assets/Settings/URP-HighFidelity-Rendere... Read more

1
votes
Fixed

Audio Mixer group name does not update in the Project window when renamed

Asset - Database

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May 18, 2022

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Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12

How to reproduce:1. Open the attached project (AudioMixerTest.zip)2. In the Project window, double-click the NewAudioMixer Asset3. I... Read more

0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

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Oct 11, 2019

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Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more

0
votes
By Design

PersistentManager missing file assertions thrown on IL2CPP debug build w...

Asset Bundles

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May 26, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Build the Linux Editor and LinuxPlayerIL2CPP (debug) from source[or the Mac Editor and MacPlayerIL2CPPNoDevelopm... Read more

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