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Channel remapping dropdown in the Terrain Layer does not open when click...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain Layer Asset (Assets > Create ... Read more
[WinEditor] Closing loading SplashScreen for one Unity instance closes f...
Note: This affects all progress bars in Unity, not only the launch screen. How to reproduce:1. Open any project2. Open any other pro... Read more
“Open” button in Inspector does not function for certain Assets
Note: See pinned comment Reproduction steps:1. Create a new project2. Create Render Texture Asset (Create > Rendering > Render... Read more
Creating a PhysicsShape using CapsuleGeometry with small/zero length cre...
Although by design, when a CapsuleGeometry with a zero or near-zero length is used to create a PhysicsShape, a Circle shape type is ... Read more
Memory leak in Play mode when using VFX Graph & 256 SpriteRenderers
Steps to reproduce:1. Open the attached “IN-120786” project2. Enter Play mode3. Open the Profiler & click on the Memory section4... Read more
Main thread freezes when right-clicking on the title bar of a windowed P...
Reproduction steps:1. Open the attached “IN-121995.zip” project2. Go to File > Build Profiles3. Enable “Development Build”4. Buil... Read more
RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in...
Reproduction steps:1. Open the attached “IN-121120“ project2. Make sure the “Development Build” option is disabled3. Build and Run t... Read more
Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" t...
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph and open it3. Navigate to an... Read more
"Count" option exists as a function for the UI Toolkit filter
How to reproduce: Create and open a new project Create and open a new UI Document Add a Visual Element in the Hierarchy of the UI Bu... Read more
“Clear locked objects” button in the Info tab of the Physics Debugger wi...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Physics Debugger window (Window > Analysi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size