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[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...
Reproduction steps: 1. Open the attached project "FramePacingBug" 2. Open “File > Build Settings” 3. Switch platform to the Andro... Read more
"Could not load file or assembly 'UnityEngine.Purchasing'" error after r...
Steps to reproduce: 1. Create new project 2. In services window, enable IAP 3. Import store package and go through installation ste... Read more
Severe performance degradation in Play Mode when using multiple Cameras ...
How to reproduce: 1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project 2. Open the “SampleScene” 3. Open the Game view... Read more
[Android] [iOS] GLSL shader compilation failure on some mobile devices
Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more
Rect Transform position values are set to NaN, when Rect Transform is cr...
To Reproduce: 1. Open project 2. Play scene 3. In hierarchy choose 'Sizer' object in 'Canvas- Scale 0.01'-> 'Table Holder'-> 'Table... Read more
3D Physics Layer Collision Matrix elements are misaligned when new Layer...
Reproduction steps: 1. Open the attached “CannonRun_UVC.zip” project 2. Go to Project Settings (Edit > Project Settings) 3. Go to... Read more
Installing Netcode for Entities package throws "The type or namespace na...
To reproduce: 1. Create a new project 2. Open Package Manager 3. Install Netcode for Entities package 4. Observe the console ... Read more
Upgrading to 1.4.1 throws errors for keyboard use
-see title -repro: # get [https://github.com/UnityTechnologies/InputSystem_Warriors] # move it 1.3.0 package version # start sce... Read more
"Could not find specified video device" error when using WebCamTexture w...
Reproduction steps: 1. Open OBS 2. Click "Start Virtual Camera" 3. Open the attached "VirtualCam.zip" project 4. Open the "SampleSce... Read more
WebCamTexture.GetPixels32 returns black pixels when in WebGL Player
Reproduction steps: 1. Open the “WebcamGetPixels32“ project 2. Open the “Sample” scene 3. Ensure a webcam device or a virtual cam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects