Search Issue Tracker
Performance degrades when Vsync is enabled on computers with Radeon GPUs...
Reproduction steps:1. Observe the attached video “ReproAMD2“ Expected result: Performance is the sameActual result: FPS degrades whe... Read more
Collection structs are missing readonly modifiers on methods, causing un...
How to reproduce: Open the “GraphicsTesting.zip“ project Open the “UnityStructsMissingReadonlyModifier.cs“ script in JetBrains Rider... Read more
Scene view/Status bar is flickering when hovering mouse on BaseLayer if ...
Steps to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> Graphics Compositor3. Check the "Enable Comp... Read more
Selected Camera sublayer blends with highlight color in Graphics Composi...
Steps to reproduce:1. Create an empty HDRP project2. Make sure Editor theme is set to Light3. Go to Window -> Rendering -> Gra... Read more
Hub incorrectly displays the project path if the directory name starts o...
1. Open Unity Hub2. Extract the “Empty !.zip” project3. Add the project to the Hub4. Observe the project path in the Hub Expected Re... Read more
IAP Listener component’s list titles go out of bounds when resizing the ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
Public char variables uneditable in Inspector when project setting "Use ...
Steps to reproduce:1. Open the attached “IN-119605” project2. Select “chars” GameObject in the Hierarchy window3. Set variable “A” v... Read more
“Toggle Sprite Editor locks.” dropdown has big empty space at its bottom
Reproduction steps:1. Create a new Universal 2D project2. Create a Sprite GameObject (Create > 2D > Sprites)3. Select newly cr... Read more
Fix swirl filter demo code sample
The swirl shader has two bugs. The blend mode should be Blend One Zero because we don't need to blend with the RT background which i... Read more
Palette Settings link to the documentation isn’t working
Reproduction steps:1. Create a new Universal 2D project2. Create a Tile Palette (Create > 2D > Tile Palette)3. Open newly crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene