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System Font smoothing is inconsistent in the Editor when it is switched ...
How to reproduce: Open the Project "IN-69554_Inspector Font Bug" Select Edit → Preferences → General and at the “Editor Font“ tab ch... Read more
Placeholder text is positioned incorrectly when the input field is overf...
How to reproduce: Open the Project "IN-69683_AndroidFocus" Open “SampleScene“ scene Enter Play mode Type some text into the input so... Read more
Only the icon of the disabled child GameObject is faded when a parent Ga...
Reproduction steps:1. Open the “disabled gameobject bug.zip“ project2. Open the “SampleScene”3. Observe the disabled GameObjec “Game... Read more
Unnecessary information about Serialized Data Mode Controller is shown w...
How to reproduce: Open the Project "IN-69568_BugScriptableWizardSerializedDataModeController" Open the “SampleScene” scene Navigate ... Read more
.framework plugin is mistakenly treated as a directory when building for...
Reproductions steps:1. Open the attached “UWP_Framework_Repro.zip” project2. Switch build target to Universal Windows Platform3. In ... Read more
Artifacts appear on GameObjects when using the WebGL Player on Silicon m...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the Pl... Read more
[Linux] Floating windows do not keep their size after restarting the Editor
Reproduction steps:1. Create a new 3D project2. Open the Package Manager window (Window > Package Manager)3. Open the Profiler wi... Read more
UI Toolkit UI only works when assigning project wide action asset map
Steps to reproduce: 1. 2. 3. upgrade to 1.8.1 package version Alternative steps to reproduce: 1. Open any existing project that cont... Read more
RenderingLayerMask dropdown is empty when creating a Scriptable Renderer...
Reproduction steps:1. Open the attached “RenderingLayerMaskBug.zip” project2. Select the “PC_Renderer.asset” (Assets > Settings &... Read more
APV: "Invalid AABB result" error is thrown when "Display Probes"or “Debu...
Reproduction steps:1. Open the “ReproProject“ project2. Open “Assets/Scenes/SampleScene” scene3. Open the Rendering Debugger window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables
- Inconsistent "Mock HMD Loader" naming in the "Project Settings"