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Memory leaks are detected when Adaptive Probe Volumes are enabled
How to reproduce:1. Open the attached “HDRP Bug Report.zip“ project2. Open the “OutdoorsScene“ Scene3. Enter Play mode Expected resu... Read more
Error "Edge.toNode is null" thrown when entering Play Mode whilst making...
How to reproduce:1. Open any project2. In the Project Browser create an Animator (Create > Animator Controller)3. Right-click "An... Read more
An Infinite import error is thrown when modifying the contents of a "fol...
How to reproduce:1. Open the “IN-53340_bug-infinite-import“ project2. In the Menu select Unity Support → Update Plugin3. Observe the... Read more
[Silicon] Silent crash when generating lighting
Reproduction steps:1. Open the attached project “LightCrash”2. Go to Window > Rendering > Lighting3. Press “Generate Lighting”... Read more
Crash on System.Buffer:InternalMemcpy when physics are updated
Reproduction steps:1. Open the attached project “CrashRepro“2. Enter the Play mode3. Press “Space” on the keyboard twice Expected re... Read more
UI Toolkit + IPointerClickHandler. IPointerClickHandler counts clickCoun...
Steps to reproduce:1. Open the attached user project "UIToolkitRepro.zip"2. Open "SampleScene" scene3. Enter Play mode4. Click on Kn... Read more
InputSystem: TapInteraction breaks on Composite Binding
Reproduction steps:1. Open the attached “TapInteractionBugRepro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. En... Read more
Lag Spike when selecting multiple GameObjects with LOD Group component
Reproduction steps:1. Open the attached project “LODSpike”2. Open Scene “Assets/Scenes/SampleScene.unity”3. In the Hierarchy, expand... Read more
Error when loading remote content with usernames containing ".hash"
Reproduction steps:1. Create a new user for your os that has “.hash“ in the name2. Open the attached project “ErrorRepro“3. Enter th... Read more
[Android] Input Events are queued up and Virtual Keyboard opens and clos...
Steps to reproduce:1. Open the attached user project "TMP_Input_Android_Test.zip"2. Build for Android3. Click on the input field4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open