Search Issue Tracker
Active
Under Consideration for 1.15.X
Votes
0
Found in [Package]
1.15.0
Issue ID
ISXB-1730
Regression
Yes
Keyboard.current.altKey.isPressed stays True when Alt+Tab is used
How to reproduce:
1. Extract and open the attached “IN-118484.zip“ project
2. Go to File → Build and Run
3. Focus the window that opens and press Alt+Tab on the keyboard
4. Press Alt+Tab on the keyboard again
5. Observe the built project window
Expected result: “Alt“ and “LeftAlt“ values are both False
Actual result: “Alt“ and “LeftAlt“ values both remain True, until the Alt keyboard button is pressed again
Reproducible with: 1.1.0-pre.6 (2022.1.0a1, 2022.3.67f2, 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2), 1.15.0 (2022.3.67f2, 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2)
Not reproducible with: 1.1.0-pre.5 (2022.3.67f2, 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2)
Reproducible on: Windows 11
Not reproducible on: macOS 1.15.6 (Silicon)
Note:
- For the version 2021.1.0a1, the regression point is 1.1.0-preview.3, in 1.1.0-preview.2 the issue does not reproduce. The oldest package version I could test with in 2021.1.0a1 was 1.4.2, where the issue still reproduces
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing Import Settings on a Sprite that has been added to a Sprite Atlas while in PlayMode
- Empty lists can be applied in Additional Compiler Argument list in Project Settings
- [Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is not used
- Long Color Library name overflows outside input field bounds
- Shader Graph validation and Metal threadgroup memory warnings thrown when installing HDRP package in Universal 3D Template
Add comment