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Crash on AudioClipPlayable::HandlePlayEvent when loading and instantiati...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/AssembleBase_always_addressable.unity“ scene3. Ope... Read more
Shader Graph with a Baked GI node flickers when Probe Volumes and TAA ar...
How to reproduce:1. Open the user-attached project “Bug Report”2. Open the “SampleScene” scene3. Make sure the TAA is enabled on the... Read more
Soft Shadows Quality is not affected when changing the Quality setting
How to reproduce:1. Open the user-attached project “GoudaToursUnity”2. Open the “AdditionalLightsDemoScene” scene3. Open the “URP Re... Read more
[Android] Some monitors display only 1/4 of the Player when built with U...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Crash on MergePrefabChanges when opening a specific project
Reproduction steps:1. Open the attached project “ReproProj” Expected result: The project is openedActual result: The Editor crashes ... Read more
Shader Graph Create Node window does not respond to input from the Wacom...
Reproduction steps:1. Open the attached “Test.zip” project2. Make sure to connect Wacom tablet and install Wacom driver (ex. 6.4.5-3... Read more
[HDRP] Terrain displays the checker texture in Unlit Draw Mode despite a...
Steps to reproduce: Open the attached project Open the Test scene Enable Unlit Draw Mode in the Scene View Observe the checker textu... Read more
"Show Overrides" doesn't display Prefab overrides as read-only when they...
Reproduction steps:1. Open the attached “SerializeRefIssues.zip” project2. Open the “BugSampleScene” scene (Assets/BugSampleScene/Bu... Read more
[HDRP] Two passes called Begin/End Profile in different locations warnin...
Steps to reproduce: 1. Open a HDRP project 2. Go to Window>Analysis>Render Graph Viewer 3. Observe the console Actual results:... Read more
[Android][BiRP] Point Light is missing and characters appear to have a l...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/_Complete-Game/_Complete-Game.unity” Scene3. Switch ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window