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Won't Fix

Votes

0

Found in

2021.3.36f1

2022.3.21f1

2023.2.13f1

2023.3.0b11

Issue ID

UUM-65774

Regression

No

Shader Graph with a Baked GI node flickers when Probe Volumes and TAA are enabled

-

How to reproduce:
1. Open the user-attached project “Bug Report”
2. Open the “SampleScene” scene
3. Make sure the TAA is enabled on the “MainCamera” GameObject under the “Rendering” field
4. Open and observe the Game view

Expected result: Nothing flickers in the Game view
Actual result: “UnityMaterialBallLarge” and “GlassCase_01” GameObjects are flickering

Reproducible with: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b11

Reproducible on: Windows 11 Pro, Windows 10 (user-reported)

Note: Also reproducible in the Play Mode and in the Player

  1. Resolution Note:

    There are no fixes planned for this Bug

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