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Won't Fix
Won't Fix in 2023.3.X
Votes
0
Found in
2021.3.36f1
2022.3.21f1
2023.2.13f1
2023.3.0b11
Issue ID
UUM-65774
Regression
No
Shader Graph with a Baked GI node flickers when Probe Volumes and TAA are enabled
How to reproduce:
1. Open the user-attached project “Bug Report”
2. Open the “SampleScene” scene
3. Make sure the TAA is enabled on the “MainCamera” GameObject under the “Rendering” field
4. Open and observe the Game view
Expected result: Nothing flickers in the Game view
Actual result: “UnityMaterialBallLarge” and “GlassCase_01” GameObjects are flickering
Reproducible with: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b11
Reproducible on: Windows 11 Pro, Windows 10 (user-reported)
Note: Also reproducible in the Play Mode and in the Player
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2023.3.X):
There are no fixes planned for this Bug