Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.0.0b16
Issue ID
UUM-71208
Regression
Yes
[Android][BiRP] Point Light is missing and characters appear to have a lighter side of their body when built
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/_Complete-Game/_Complete-Game.unity” Scene
3. Switch to Android Platform
4. Build and Run on a Quest device
5. Observe the Player
Expected result: Bunnies does not have a lighter side and Point Light is present
Actual result: Point Light is missing and bunnies have a lighter side of their bodies
Reproducible with: 2023.3.0b5, 2023.3.0b8 (User reported)
Not reproducible with: 2023.3.0b4 (User reported)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Testing environment: Windows 10 (10.0.19045) 64bit (User reported)
Not reproducible on: No other environment tested
Notes:
- CQA couldn’t test the issue locally
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment