Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.3.20f1
2023.2.12f1
2023.3.0b9
Issue ID
UUM-65805
Regression
Yes
Shader Graph Create Node window does not respond to input from the Wacom tablet
Reproduction steps:
1. Open the attached “Test.zip” project
2. Make sure to connect Wacom tablet and install Wacom driver (ex. 6.4.5-3 version)
3. Left-click on the empty space in the New Shader Graph window (Assets > New Shader Graph) and select “Create Node“
4. Press on any of the dropdown icons and press on any of the dropdown selection items in the Create Node window with the Wacom pen
Expected result: Dropdown selection opens and the window of the selected dropdown item opens
Actual result: Dropdown selection doesn’t open or the window of the selected dropdown item doesn’t open
Reproducible with: 2022.1.0a15, 2022.3.20f1, 2023.2.12f1, 2023.3.0b9
Not reproducible with: 2021.3.35f1, 2022.1.0a14
Reproduced on: macOS Monterey 14.3 (Intel), Windows 11 Pro, macOS 14.2.1 (M2) (by user)
Not reproduced on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables
Resolution Note:
We currently don't do any special handling or have explicit support for Wacom pens or tablets. I would recommend checking with your device provider or other users for the recommended configurations for mouse emulation.