Search Issue Tracker
Audio is crackling when the DSP Buffer Size is set to 'Best latency'
How to reproduce:1. Open the user's attached project2. Select Assets/Audio/BackgroundMusic.mp33. Click the Play button in the Inspec... Read more
"Shader Standard" errors in Player when "Strict shader variant matching"...
Reproduction steps:1. Open the “SSVM_Stripped“ project2. Open the “Sample” scene3. Enable Development Build in Build Settings4. Buil... Read more
[macOS][ShaderGraph] Nodes are partially obscured and created in the Top...
How to reproduce: Create a new SRP project Create a new ShaderGraph Press the Spacebar to activate the Create Node shortcut Create a... Read more
[Linux] The Prefab input field's latest changes are lost when exiting Pr...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the “Assets/Test.prefab“ prefab3. In the Sc... Read more
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when exiting Pla...
How to reproduce:1. Open the “IN-52357_repro.zip“2. Open the “JustTest“ Scene3. Enter Play Mode and exit Expected result: The Editor... Read more
[Linux] Infinite import loop when opening a project which contains asset...
Reproduction steps:1. Open the attached project "InfiniteImport" Expected result: The project is opened properlyActual result: The p... Read more
The Game view frame rate limit in Play mode is divided by the number of ...
Reproduction steps:1. Open the NVIDIA Control Panel (before opening the project!)2. Go to 3D settings > Manage 3D Settings and se... Read more
Naming for "Refresh the Scene View only when the Editor is focused" Pref...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Scene View3. Observe the option for "Refresh the Sc... Read more
Scene lighting is influenced and Decals are not rendered when materials ...
Reproduction steps:1. Open the attached project “URPRepro”2. Open the “Assets/Scenes/SampleScene” Scene3. Click on the “Assets/Mater... Read more
New Input System does not always detect when the controller is disconnected
Reproduction steps:1. Open the attached “ControllerBug.zip“ project2. Connect and disconnect the Xbox controller 3-4 times3. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open