Search Issue Tracker
Active
Votes
0
Found in
1.2.0
Issue ID
UUM-122449
Regression
Yes
“[Worker2] Import Error Code:(4)…” warning is thrown after creating Mixed Reality template
Reproduction steps:
1. Create a new Mixed Reality template project
2. Observe the Console
Actual result: “[Worker2] Import Error Code:(4)
Message: Build asset version error: assets/xr/androidxr/androidxrsettingsinitializer in SourceAssetDB has modification time of '2025-10-13T09:43:52Z' while content on disk has modification time of '2025-10-13T09:43:57Z'” warnings are thrown
Expected result: No errors or warnings are thrown
Reproducible with: 2.2.0 (6000.3.0b6 (211490bb75a6)), 6000.3.0f1, 6000.4.0a4
Not reproducible with: 1.1.2 (2022.3.67f1), 2.2.0(6000.0.60f1, 6000.2.8f1, 6000.3.0b6 (342471dcaf1d))
Couldn’t reproduce with: 2021.3.57f1
Reproduced on: Windows 11, macOS Sequoia 15.4 (M4)
Note:
- FAV is in Editor versions
- Issue is also reproducible with VR template project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment