Search Issue Tracker

0
votes
Duplicate

Lightmap produced using a Progressive GPU lightmapper is darker compared...

Progressive Lightmapper

-

Feb 25, 2020

-

Version/s: 2019.1.0a14, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1222644"2. Open the "intro_ext" Scene3. In the Lighting window select the ... Read more

0
votes
By Design

Debug.Log applies formatting for date and time in the DateTime struct wh...

Scripting

-

Oct 07, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more

0
votes
Fixed

When color format of a texture is set to ARGB4444, the preview window sh...

Asset Import

-

Sep 18, 2016

-

Version/s: 5.3.6p5

To reproduce:1. Open attached project2. Select the asset "WaterTexture_RT" in the folder "Art"3. Change the color format to ARGB4444... Read more

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

-

Jan 18, 2016

-

Version/s: 5.4.0b1

Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more

0
votes
Fixed

[Profiler] "Requested frame does not exists" exception thrown on clearin...

Profiling

-

Jun 06, 2019

-

Version/s: 2018.2.0a6, 2019.2.0b5

"Requested frame does not exists" exception thrown on clearing UI frame data. Steps to repro:1. Create a new project.2. Windows >... Read more

0
votes
By Design

Collapsing an empty VFX Subgraph Operator with contextual menu removes t...

-

Aug 11, 2025

-

Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Open the attached "VFXRepro" project2. Open the "New VFX"3. Navigate to the "New VFX_2 Subgraph Operator" Node4.... Read more

0
votes
Fixed

Wrong path separator when building addressables

Package: Addressables

-

Jul 28, 2022

-

Version/s: 1.21.1

How to reproduce: Open the user attached project Build addressables by going to Window > Asset Management > Addressables > ... Read more

0
votes
Fixed

[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...

Package: Shader Graph

-

Feb 19, 2020

-

Version/s: 7.x

Parallax occlusion node does not work in subgraphsSee video Read more

0
votes
Duplicate

[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...

MacOS

-

Jun 23, 2017

-

Version/s: 2017.2.0b1

In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when th... Read more

0
votes
Fixed

Pro Builder Mesh materials get striped in build

Package: Probuilder

-

May 02, 2022

-

Version/s: 4.5.2, 5.0.4

Reproduction steps:1. Open the attached "Golden-Rule" project2. Build and Run Expected result: Orange ramps are visibleActual result... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.