Search Issue Tracker
[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...
How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more
Improve error message when license server is in the maintenance mode
Repro:1. Set license server to the maintenance mode2. Launch editor3. Attempt to activate new license4. Observe that user is present... Read more
Objects with Playable Director component can't be turned into a prefab w...
How to reproduce:1. Open the attached 'project-1223541.zip' project2. In the Hierarchy window select 'Cube'3. Try to turn the cube i... Read more
PolygonCollider2D.points shows "Assertion failed on expression: 'm_data ...
To reproduce: 1. Open the project, attached by the user (PolygonCollider2DSetPointsAssert.zip)2. Open the "Scene01" scene3. Enter Pl... Read more
Prefab's component value gets reset when entering Play Mode
Steps to reproduce:1. Open the attached “IN-86001.zip” project2. Open the “SampleScene”3. Select the “GameObject” in the Hierarchy4.... Read more
[Shuriken] Limit velocity over lifetime allows negative values
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more
[Profiler] Timelines have unnecessary inpector components for null threads
Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more
Changing the product name does not automatically change the name of buil...
How to reproduce:1. Create a new project or open an existing one2. Build and run the project2. Open Player Settings (Edit -> Proj... Read more
Selection.activeObject is null during OnEnable when entering Play Mode
How to reproduce:1. Open attached project "SelectionNull.zip" and scene "SampleScene"2. In Hierarchy window, select "Main Camera" Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved