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Search: Console displays errors and search window becomes totally black
Steps to reproduce: Create a 3D (URP) project Make a right-click in the "Hierarchy" window 3D Object -> Tree Click the "Global Se... Read more
Sprite Atlas V2 atlas asset settings are not preserved when upgrading fr...
How to reproduce:1. Download and open the attached project with Unity 2021.32. Go to Assets > Atlas > Atlas.spriteatlasv23. Ob... Read more
[iOS] Player does not use the entire device screen when using a Custom X...
How to reproduce:1. Open the attached Project "iOS_Android_Orientation.zip"2. Build and Run the Project on an iOS device3. Observe t... Read more
Addressables.Release() throws ArgumentException when Play mode has been ...
Reproduction steps:1. Open project “AddressablesReleaseIssue.zip”2. Open the “SampleScene”3. Go to “Window\Asset Management\Addressa... Read more
MonoBehaviours are not recognized when using a custom package
Reproduction steps:1. Open project “UnityProj”2. Select “ButtonAdapter.cs” in the Project window3. Observe the Inspector window Expe... Read more
The Player silently crashes when destroying the Animator which uses the ...
How to reproduce:1. Open the user-attached project “UAGameFourGameplay”2. Click Build And Run3. Observe the Player Expected result: ... Read more
Console is spammed with Warnings when assigning an unsupported renderer ...
How to reproduce:1. Create a 3D URP project2. In a Scene have 2 Cameras, one as type "Base", the other as "Overlay"3. Select the "Ba... Read more
[Shortcuts] Uneven profile drop-down menu behavior
Steps to reproduce: Create a new Unity project Go to menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens In the... Read more
Crash on TerrainManager::Heightmap_GetSize when setting Terrain Data to ...
Reproduction steps:1. Create a new 3D project2. Enter the Play Mode3. Create Terrain GameObject (Right-click in the Hierarchy window... Read more
Crash on CollectAllSceneObjectRoots when exiting the Play Mode on a spec...
Reproduction steps:1. Open the attached project ”CrashRepro”2. Enter the Play Mode3. Exit the Play Mode4. Repeat steps 2-3 until Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes