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[Android] Mobile Notifications package generates GC per every frame
Reproduction steps:1. Open the attached project "MobileNotificationAndroidGCIssue-2021.2.zip"2. Select the Autoconnect Profiler and ... Read more
Polybrush truncates vertex buffer when hovering brush over Mesh
How to reproduce:1. Open the attached project (PolybrushModelTest.zip)2. Open scene Scenes/SampleScene3. Go to Tools -> Polybrush... Read more
Newly created GameObject Tags are not serialized to "TagManager.asset" file
How to reproduce:1. Create a new project2. In the Hierarchy window select any GameObject3. In the Inspector window click on "Untagge... Read more
[iOS] [Metal] Metal error is thrown when running project on older iOS de...
Reproduction steps:1. Open the user's attached project2. Build and Deploy the "VisualizerCpu" Scene to an iOS device3. Observe the X... Read more
[iOS] GameController.framework is included in an empty project when Inpu...
How to reproduce:1. Open the attached project ("1403153_2019436f1.zip")2. Build the Xcode project and open it3. Note that the "Gamec... Read more
[HDRP APV] UI for the script ProbeVolumePerSceneData script is incorrect
Repro:1) Open any hdrp project using master branch2) Add the script ProbeVolumePerSceneData to any gameobject (its located in SRP .c... Read more
Shader Compiler errors are thrown due to unexpected reasons related to t...
How to reproduce:1. Open the user's attached "Bug_report_project" project2. Compile the "Assets -> UpscaleShader" Shader Expected... Read more
Overlay Camera's Canvases are not rendered when Output Texture is set to...
Reproduction steps:1. Open the attached 'URPRenderCanvasesTargetRenderTexture' project2. Open the 'SampleScene'3. Enter Play Mode Ex... Read more
[OpenXR] Editor hangs when trying to enter Play Mode with OpenXR package...
Reproduction steps:1. Open the attached user's project "UnityXR.zip"2. Make sure that the OpenXR plugin is enabled in the XR Plug-in... Read more
Missing tooltips for "B" and "A-B" columns under Memory Usage and Manage...
Reproduction steps:1. Create a new project and install the Memory Profiler package2. Open the Memory Profiler window (Window > An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant