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0
votes
By Design

Selecting the Web platform can be done when using the HDRP project

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Feb 24, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Create the HDRP project2. Make sure to have Web module installed3. Go to Build Profiles and select the Web Platf... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

5
votes
Won't Fix

Unity Camera produces wrong pixel values in build when the Camera has a ...

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Jun 01, 2022

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Version/s: 2022.2.0b3

Reproduction steps:1. Open the user's attached project2. Open File > Build Settings3. Add the open Scene to the build4. Build and... Read more

0
votes
Fixed

"Asset import did not unload metadata path. This will leak memory." Erro...

Asset and Scene Management

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Jun 07, 2017

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Version/s: 2017.1.0b8

Steps to reproduce:1. Open attached Unity Project "case_918819-Zadok".2. Load Scene "fpsWeapons\corridors"3. Navigate to Window->... Read more

2
votes
Fixed

AssetDatabase.AddObjectToAsset sets objectToAdd as the base asset when i...

Asset - Database

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Feb 29, 2020

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Version/s: 2019.3.0a1, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached project2. In the Assets/Create tab, click on "Asset A with Sub-Asset B" option3. In the Projec... Read more

1
votes
Fixed

[TextMeshPro] Sprite index cannot be found when using the GetSpriteIndex...

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Jan 23, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached "BUG_Textmeshpro_GetSpriteIndexFromName" project2. Open the "Assets/Repro" scene3. Enter the... Read more

0
votes
Fixed

[macOS] UI Builder elements are rendered white in the Player when border...

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Feb 27, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Open the “TheReproProjectUIPlayer.zip“ project2. Open the “SampleScene“3. Build and Run4. Observe the app Expect... Read more

1
votes
Won't Fix

Addressables Build with Unique Bundle IDs fails when Bundle Naming Mode ...

Package: Addressables

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Dec 15, 2023

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Version/s: 1.21.19, 2.0.9

Reproduction steps:1. Open the attached “BugRepro” project2. Open the Addressables Groups window (Window > Asset Management > ... Read more

0
votes
Not Reproducible

Unity Editor crash when using CreateExternalTexture with a Vulkan image ...

Customer QA Onboarding

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Nov 05, 2021

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Version/s: 2022.1.0a13

Reproduction steps:1. Create new project using Unity 2022.1.0a13 with the Universal Render Pipeline Template2. Install the attached ... Read more