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0
votes
By Design

Quads with Transparent Unlit Shaders are positioned incorrectly in the G...

Shader System

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Jun 03, 2022

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Version/s: 2019.4.38f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12

How to reproduce:1. Open the user's attached project2. Open scene BugReport/Bug3. Press the Play button4. Observe the movement of th... Read more

0
votes
Not Reproducible

[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag

Android

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Jun 26, 2019

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Version/s: 2018.3.5f1

Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more

0
votes
In Progress

Category header text in Shader Graph has poor contrast

ShaderGraph

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Aug 20, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more

0
votes
Fixed

Error messages are spammed in the Console when the CinemachineVirtualCam...

Package: Cinemachine

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Aug 21, 2020

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Version/s: 2.6.1-preview.6

How to reproduce:1. Open the user's attached "Bug Test.zip" project2. Open the "testscene" Scene3. Select the "Main Camera" Prefab i... Read more

3
votes
Fixed

[Android] Enabling the new input system causes mobile build to not autor...

Input

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Mar 02, 2020

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Version/s: 2020.1.0a25

-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

0
votes
Fixed

[Backport] URP SimpleLit shader does not render with GPU instancing enabled

Universal RP

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May 27, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Open the attached project (SimpleLitBroken.zip)2. Open the "Repro" scene3. Note which cubes are rendered and whi... Read more

0
votes
By Design

[Android] Editor freezes while building a Scene for Android

Build Pipeline

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Aug 23, 2020

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Version/s: 2018.3, 2018.4, 2018.4.4f1, 2019.1, 2019.2, 2019.3, 2020.1.0a20

Reproduction steps:1. Open the user's supplied project2. Build or Build and Run to an Android device Expected result: Editor build's... Read more

0
votes
Duplicate

Model skin weights are not evaluated when editing them in Paused Game view

Mesh

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Jun 14, 2022

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Version/s: 2019.3.12f1, 2020.1.0b7, 2020.2.0a9, 2023.2.0a1

To reproduce:1. Open up 'SkinWeightsBugRepro.zip' attached project2. Enter Game view and then Pause it3. In Hierarchy search for 'jn... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

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