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Paste Settings functionality does not save the pasted settings in volume...
How to reproduce:1. Open the attached “IN-115344” project2. In the Project window, navigate to (Settings → CopyOfSkyandFogSettingsPr... Read more
UI Builder button text disappears in the GameView when the radius of the...
How to reproduce:1. Open ‘IN-113378.zip’ project2. Open the GameOverUI Visual Tree Asset (Assets/UI Toolkit (test)/GameOverUI)3. In ... Read more
Default Mesh Renderer Material cannot be found in the Select Material wi...
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Open Select Material window in the Inspector (Mesh Re... Read more
Render features gets disabled with no console message when Intermediate ...
How to reproduce:1. Create a new project with Universal Render Pipeline (URP)2. Find “PC_Renderer” file using Project window under A... Read more
Editor colors appear darkened out when HDR Display Output is enabled
How to reproduce:1. Open the ‘BugRepro1.zip' project2. Open the Project Settings3. Enter Player settings inside the Project Settings... Read more
Some selected Mesh Renderer Materials lead to Assets folder when pinged
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Open Select Material window in the Inspector (Mesh Re... Read more
Material Component has two horizontal lines under it when its foldouts a...
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Close Material Component foldouts in the Inspector an... Read more
Warning is thrown when a specific layout is used after script recompile
Steps to reproduce:1. Create and open a new project2. In the menu bar click (Layout → Load Layout from File…). and select the attach... Read more
Text is cut off in Viewport when adding Tint Filter function to Element ...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window (Window > UI Toolkit > UI Builder)3. In Library find “... Read more
[iOS] The Player crashes or freezes on "Emit() at ParticleSystem" when s...
Steps to reproduce:1. Open the “IN-116035” project2. Build and deploy the project on the device3. Follow the “How to enter the battl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size