Search Issue Tracker
Fixed
Fixed in 6000.3.0b8, 6000.4.0a4
Votes
0
Found in
6000.3.0b3
6000.4.0a2
Issue ID
UUM-119522
Regression
No
Text is cut off in Viewport when adding Tint Filter function to Element in UI Builder
Steps to reproduce:
1. Create new Unity project
2. Open UI Builder window (Window > UI Toolkit > UI Builder)
3. In Library find “Text Field” element and drag it to Hierarchy
4. In Inspector window find “Filter” and press “+” to add new filter function
5. Select “Tint” filter
6. Observe the “Text Field” text in Viewport
Actual results: Text is cut-off when adding Tint filter function
Expected results: Text is not cut-off when adding Tint filter function
Reproducible with versions: 6000.3.0b3
Can’t test with versions: 6000.2.6f1 and lower (Filter function not available)
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Add comment