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1
votes
Fixed

"Long Running Job detected" errors are thrown when Shader Variants / Mat...

Shaders

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Mar 05, 2020

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Version/s: 2019.3.3f1, 2020.1.0a24, 2020.2

How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Li... Read more

0
votes
Fixed

[HDRP] GameObject's sides not affected by Directional Light are pitch bl...

Package: Scriptable Render Pipeline HD

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May 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more

0
votes
Fixed

UGUI elements do not stay centered when resizing a floating Game view Wi...

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Feb 03, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Create and open a new URP / HDRP project2. In Hierarchy create UI > Panel3. Select the Panel GameObject and s... Read more

0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

0
votes
Fixed

[ProBuilder] Closing shape editor window while in play mode create a pre...

Package: Probuilder

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Mar 02, 2020

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Version/s: 4.3.0-preview.3

This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more

0
votes
Fixed

"Invalid allocation label..." errors in the Console when compiling using...

Package: Burst

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Aug 23, 2022

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Version/s: 1.7.3, 1.8.0-pre.2

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more

0
votes
Fixed

ARM64 architecture DLL incorrectly copied instead of x64 when building f...

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Jul 25, 2024

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Version/s: 2021.3.41f1, 2022.3.40f1

Reproduction steps:1. Open the attached “test-native-plugins.zip” project2. Build and Run the project on a Windows x64 machine (File... Read more

7
votes
Fixed

[MemoryLeak] Mono memory increases when switching scenes

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more

0
votes
Won't Fix

Values are not intialized to default ones when executing JsonUtility.Fro...

Serialization

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May 16, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3

Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

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Feb 18, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

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