Search Issue Tracker

0
votes
Not Reproducible

[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag

Android

-

Jun 26, 2019

-

Version/s: 2018.3.5f1

Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more

0
votes
Fixed

[Backport] "Can't play movie" error is thrown when setting VideoPlayer.u...

Video

-

Aug 05, 2022

-

Version/s: 2020.3.3f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9

Reproduction steps:1. Open attached project "Case_1388735" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expe... Read more

0
votes
Fixed

[HDRP] GameObject's sides not affected by Directional Light are pitch bl...

Package: Scriptable Render Pipeline HD

-

May 28, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more

0
votes
Won't Fix

WebGL build fails to run properly with 2DAnimation skinned animation

WebGL

-

Jul 12, 2022

-

Version/s: 2022.2.0b1, 2023.1.0a1

1: Open a new project with 2D template2: Import 2D Animation samples 3: Build WebGL with scene "_Character"4: Run the build Note tha... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

-

Jan 24, 2020

-

Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

0
votes
Fixed

[Sticky Notes] Can't cut-paste sticky notes on their own.

Visual Effects

-

Mar 02, 2020

-

Version/s: 2019.3.0f5

Repro steps:1. Create a sticky note and select it.2. Press Ctrl + X to cut it3. Observe that the note is not cut Expected outcome:Th... Read more

0
votes
Fixed

The bounciness combine value of a physics material affects the colliding...

Physics

-

Jun 20, 2017

-

Version/s: 5.5.4p1

The bounciness combine value of a physics material affects the colliding objects Steps to reproduce:1. Open attached project.2. Pres... Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

-

Oct 12, 2022

-

Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

0
votes
Fixed

[HDRP] Baked reflection probe causes the scene to always be marked as dirty

Package: Scriptable Render Pipeline HD

-

Nov 20, 2019

-

Version/s: 6.9.1

How to reproduce:1. Open the attached "ReflectionProbeSave.zip" project2. Open "SampleScene" and notice that it's marked as dirty in... Read more

0
votes
Fixed

[Quick Search] Searching for Scriptable Objects, doesn't work unless all...

Package: Quick Search

-

May 23, 2019

-

Version/s: 1.1.0-preview.1

Reproduction steps: 1. Open "1157066" project2. Open the Quick Search menu ("Alt" + " ' ")3. Search for "Scriptable"4. Press on the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.