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[Android] The "AndroidNotificationCenter.GetLastNotificationIntent()" re...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Bug“ scene3. Build and Run for Android4. Press the “Show in 10 s... Read more
Editor is not capitalised consistently in Preferences window
Reproduction steps:1. Create a new project2. Open Preferences window (Edit > Preferences…)3. Enter “editor” in Preferences window... Read more
Crash on buffer_add_value_full when hovering over SerializedProperty.box...
How to Reproduce:1. Open the attached “IN-111453” project2. Open the “SampleScene”3. In the Hierarchy, select the “CrashBehaviour” G... Read more
Breakpoint behavior is inconsistent when using Breakpoints inside Burst-...
How to reproduce:1. Open the attached “IN-101185” project2. Open the “SampleScene”3. Search for the “Unsafe.Burst.ActivationTestModu... Read more
[Linux] Text overlaps with section partition in the Profiler window
Reproduction steps:1. Create a new project2. Open Preferences window (Edit > Preferences…)3. Select section that has a long name ... Read more
Shader Graph Material is left in broken state when switching from a .git...
How to reproduce:1. In the command prompt, open the directory where the bundle is stored, then clone the .bundle file using the foll... Read more
Severe Editor performance drop when Texture painting on Unity Terrain
How to reproduce:1. Extract and open the attached “IN-112634.zip“ project2. Go to Assets → Scenes and open the “Terrain.prefab“3. Un... Read more
Branch node outputs a random value instead of a constant on the false co...
Steps to reproduce: Open the attached package Open VFX and observe Update context setup of both systems [Optional]In the "Expected b... Read more
RenderTexture is not initialized when it is set as Material's Texture
How to reproduce:1. Open the attached “IN-114351” project2. Locate and enter “SampleScene“ scene3. In Project window, locate “rt“ Re... Read more
Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
How to reproduce:1. Open the attached “IN-112769“ project2. Open the “Scene_AR“3. Observe the crash Reproducible with: 2022.1.0a10, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size