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0
votes
Fixed

[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...

Profiling

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Feb 28, 2020

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Version/s: 2020.1.0a11, 2020.1.0a26, 2020.2.0a1

The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more

0
votes
Fixed

Audio clip will be heard for a very short time even if Max Distance does...

Audio

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May 28, 2017

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Version/s: 2017.1.0b7

Steps to reproduce:1. Open the attached project(AudioSourceRigibody.zip)2. Open the test scene3. Play the scene (repeat this step fo... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

0
votes
Fixed

[Terrain Tools] heightmap import ignores "raw file mode" checkbox if a t...

Package: Terrain Tools

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Aug 28, 2020

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Version/s: 3.0.1

Repro steps:1. Using the Terrain Toolbox (Terrain Utilities), export two distinct (make sure they look identifiably different) heigh... Read more

0
votes
Fixed

[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...

Audio

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Mar 25, 2015

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Version/s: 5.1.0a4

To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

0
votes
Fixed

[LightModule] Lights are not cleared when Stop() and Clear() are called.

Shuriken

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Jan 12, 2017

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Version/s: 5.6.0b4

Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

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Oct 12, 2022

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Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

0
votes
Won't Fix

OnMouseXXX events are not triggered when "Far Clipping Plane" of camera ...

Scene/Game View

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Mar 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open user attached project2. Open the "SampleScene" scene3. Press Play4. In the Game view click on the white b... Read more

0
votes
Active

GameObjects in Hierarchy collapse after maximizing Editor windows when H...

Hierarchy V2

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Jan 26, 2026

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Version/s: 6000.3.5f1, 6000.4.0b6, 6000.5.0a5, 6000.6.0a1

Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Preferences &gt; New Hierarchy Make sure "Use new... Read more

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