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“Frame Debugger On” text color not maintained across different Editor Th...
Steps to reproduce:1. Create new Unity project2. Open Frame Debugger window3. Enable Frame Debugger4. Below Game view tab observe “F... Read more
Hidden edge is selected when clicking near visible and hidden edges inte...
How to reproduce:1. Open the attached “PB_multiple_edge_issues” project2. Open the “SampleScene”3. In the Hierarchy, select the “tes... Read more
Incorrect transform computation in UnifiedRayTracing API
Forum thread: [https://discussions.unity.com/t/introducing-the-unifiedraytracing-api/1680597/16] How to reproduce:1. Open the ReproP... Read more
Disabled dropdowns in Lighting window are inconsistently expanded or col...
Reproduction steps:{}{}1. Create a new project2. Open Lighting window (Window > Rendering > Lighting)3. Observe the dropdowns ... Read more
Scrollbar is disabled in Adaptive Probe Volumes in Lighting window
Reproduction steps:{}{}1. Create a new project2. Open Lighting window (Window > Rendering > Lighting)3. Select Adaptive Probe ... Read more
Scene is marked as modified when UIDocument is selected in the Hierarchy
How to reproduce:1. Open the attached ‘Test_UI_Toolkit.zip’ project2. Open the ‘SampleScene' scene3. In the Hierarchy select 'UIDocu... Read more
"Highlights" tab can't be scrolled horizontally when not all content fit...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the Edit Mode and record any... Read more
[PublicAPI] SaveGraphIfDirty saves even if the graph is not dirty.
it calls GraphObject.Save that do not check the dirty state in case of a foreign asset. Read more
UI Toolkit input becomes unresponsive when the UIDocument GameObject is ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Inconsistent warning icon in the Profiler's Hierarchy view
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the Edit Mode and record any... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation