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3
votes
Fixed

[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...

Android

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Sep 06, 2016

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Version/s: 5.3.5p3

To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more

0
votes
Fixed

App crashes on launch when mesh of object has Read/Write disabled

Mesh

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Jun 30, 2022

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Version/s: 2022.2.0b2

Reproduction steps:1. Open the attached project "MeshColliderTest.zip"2. Build and Run on Standalone or Android Expected result: The... Read more

0
votes
Won't Fix

Editor crashes when attempting to bake Unity Terrain Sample project with...

Progressive Lightmapper

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Nov 08, 2022

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Version/s: 2021.3.13f1, 2022.1.21f1, 2022.2.0b14, 2023.1.0a17

Steps to reproduce: Download and open Unity - Terrain project Open the TerrainDemoScene scene file In the Lighting window, make sure... Read more

0
votes
Duplicate

Crashes at "GameObject::IsActive" in "UnityWebRequest.GetTexture"

Networking

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Mar 22, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open project "Minegur.zip"2. Open scene "MinegurScene"3. Enter play mode4. Click "Start/Stop mini... Read more

4
votes
Duplicate

When disabling collider within the OnTriggerStay function, VS runtime er...

Physics

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Dec 18, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open and play the "Crash" scene3. Visual Studio runtime error appears after which Unit... Read more

0
votes
Won't Fix

Particles are spawning not in the center of a moving GameObject

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2023.1.0a25, 2023.2.0a1

How to reproduce:1. Open the user's attached project2. Enter the "MAIN SCENE" Scene (Assets > MAIN SCENE)3. Change the Main Camer... Read more

3
votes
Fixed

When setting up fallback fonts through the inspector the reference will ...

uGUI

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Jun 08, 2017

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Version/s: 5.5.3f1

Steps to reproduce:1. Open the attached project (UnityTest.zip)2. In the Assets folder click on "arialbd"3. Under "Font Names" repla... Read more

0
votes
Fixed

"AdaptiveProbeVolumes.BakeAsync()" does not bake the Adaptive Probe Volu...

Lighting

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Jun 17, 2024

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Version/s: 6000.0.7f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Download the “APVSubscenes“ project2. Run the “run_unity“ batch mode script from the Terminal/CMD3. Observe the ... Read more

0
votes
Fixed
0
votes
Fixed

[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...

MacOS

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May 04, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "Mac_SceneView_Crash.zip" project2. Wait till Unity crashes (a script is opening/closing scene view aut... Read more

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