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[WebGL] Black screen frame appears in the WebGL Player when the Unity lo...
Reproduction steps:1. Open the attached "PROJECTFILE" project with the WebGL platform2. Build And Run the project (File > Build A... Read more
UI stops rendering when WaterSurface's Caustics are enabled
How to reproduce:1. Open the “WaterSurfaceCausticsBug.zip” Project2. Open the SampleScene3. Observe the Game View4. Enable Caustics ... Read more
ScriptableObject.OnDestroy is not called after Respouces.UnloadUnusedAssets
Reproduction steps: Open the attached “ScriptableObjectTest.zip” project Open the “Assets/Scenes/NewScene.unity” Enter the Play Mode... Read more
GUIUtility.hotControl controlID value does not change when clicking with...
Reproduction steps:1. Open the attached project "HotControls.zip"2. Open the "TestHotControl" Scene3. In the Hierarchy, have the "Ho... Read more
Materials render incorrect color when using the "require native16bit" pr...
How to reproduce:1. Open the “DXC16BitIssue“ project2. Open the “SampleScene”3. Open the Scene view window4. Observe the “16bit” Gam... Read more
[Mobile] NavigationSubmitEvent is not being triggered when the submit bu...
How to reproduce:1. Open the "IN_61387" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
New browser tab is not created when trying to open Package Manager hyper...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Package Manager (Window > Package Manager)3. Select the ... Read more
Construct matrix block disappears, and other bugs and exceptions related...
How to reproduce:1. Open “ConstructMatrixBug.zip” project2. Open “OutdoorsScene”3. Observe the Console window for warnings3. Make su... Read more
OnAudioFilterRead not working as expected for generator scripts
Steps to reproduce Open the project contained in the attached archive oafr-tests.zip Open the scene oafr-test Enter play mode Expect... Read more
Rigidbody interpolation is performed after the next frame's FixedUpdate(...
How to reproduce:1. Open the attached “rb_interpolation_issue” project2. Open the SampleScene and enter Play Mode3. Observe the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left